Macro for Pet Attack/Follow on one button?
2010-03-06 00:00:00
(pressing twice for follow seems best as having a situational condition for combat/nocombat might make it difficult to switch targets for pet to attack)
I'm sure i remember something like this pre-tbc but have looked ever where and not found one now Any help or comments appreciated.
Summa...
WoW's PvP SUCKS???!!!
2009-11-09 00:00:00
to the point where someone would see me and say "oh $*#$*@ it's (insert my name) RUN!" I became famous for my unfair slaughtering of the innocent. I would form bands of 10-20 people and we would find 1 person and would all swarm them and kill them and take all their things. We would even use objects to block people so they couldn't run. Another time we blocked a br...
University Study: Preserving the History of Virtual Worlds
2009-10-12 00:00:00
British's death] to me as a pivotal moment in their lives. I would like to talk to people who experienced that, saw it happen or where they were when they heard...
IGE Bigwig Joins SOE
2009-09-18 00:00:00
the first time. It went something like this, "SOE Taps Industry Veteran To Further Strengthen San Diego Company's International Presence in Online Gaming" They had me at "SOE Taps", which is also where I terminated my reading the first time. My short, let's call it economical attention span was the reason that I missed this gem folded so deftly into the bowels of the release in the first place....
Our Look Forward From E3
2009-09-14 00:00:00
grab an instance and go. They also took out some of the rather moronic staples of MMO games. Damaged? Normally players must sit down and recover. The team made a point to explain that not only is that not necessary in Dungeon Runners, but also that it is actually impossible. No sitting! How about a death penalty? Carelessness earns the player a trip back to town, where they can quickly port right back into the dungeon. That's the extent of it.
In true dungeon smashing tradition, Dungeon Runners even has difficulty l...
WoW: Gold Farming in Wrath of the Lich King
2009-09-05 00:00:00
trade based economies where resources (such as phat loot) have an intrinsic value for other resources (i.e. more phat loot). Since all loot binds to a character then there is little more to drive the economy than gold.
Gold itself comes from non-playable characters. Every PC in WoW is a sort of for-hire hero vigilante with a fistful of letters of marque that allow t...
Guilty Gear Isuka Goes Gold
2009-08-31 00:00:00
Gear Isuka descends further into the twisted Guilty Gear universe, where a tournament is formed to recruit humans skilled enough to fight genetically altered soldiers called Gears. Guilty Gea...
hunters like EW just as
2009-06-02 00:00:00
one more physal DPSlass (just 1). So 14 Physal Damagelasses (w pets iluded). Same Stats for the Survival Hunter. 900 Agility 225 AP Gained from EW 225 Raid DPS Gained Do you see now how mh more of a benefit the SV hunteran be given the right raid setup? 11 Physal DPS (w 3 Hunters) is the mag number where your AP gained from EW = extly your DPS gained (EW 14 = DPS x 14 Physal DPS). DarkRein wrote:and one M...
of additional AP by AP14 =
2009-06-02 00:00:00
AP. A SV hunter will have some where between 1k and 1.3k agi when he is raiding 25manontent. His EW debuff thus gives 250-325 AP to every melee DD. Thus EW adds 7...
an Enhaement Shaman
2009-05-21 00:00:00
Enhaement? I don't know, but mysteriously I far out-damaged and out-KBed my team as Enhaement in one AV where the opposing team strangely refused to fus fire me. So I've upgraded my opinion from "horribly bad in all forms of PVP" to "horribly bad unless nobody targets you". For dungeonraid PVE it's almost entirely useles...
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