hunters like EW just as

Zeromatter wrote:
BM hunters like EW just as mh as melee DPSers do.. SV requires great gear and still drops your DPS hard. Right now, I'm only SV bause rent upgrades dropped my hit. I had to get two hit gems just to pass 95. Still, 950 AGI in a raid. 860 from an elixir, roll, and food. Plenty of raid AP for the group I normally go with. But then, most of it goes wasted as none of the BM hunters pass me. I am not supposed to be first or sond DPS in TK as SV. *sigh* Oh, and I want to ask. Am I doing anything wrong here? Other than the shoulders, I mean. Those are garbage. wowarmoryomcharter-sheet.xml?r=Gorgonnash&n=Sysloasler
Zeromatter wrote:


dgallant wrote:For me my ideal hit rating is at about 90-95. why would your "ideal" hit rating be any different for others eepting draenei?
DarkRein wrote:In 25 mans, you ideally want kkers (rogues) - Enhae shamans (Blust) and one MM and at least one BM hunter. In most raids I setup we have 1.5 to 2.5 full groups of physal damage dealers Zeromatter wrote: To be honest, I was thinking about my raid-group setup, whh doesn't rely on heavily stked meleephysal DPS groups. Granted, every situation is different, so thus I willoede this point to you. In T4ontent, if you bring many meleephysal DPS, then SV may be more viable than BM. Let'sonsolidate shall we? BM is purely for single target DPS. There's no question that yes the BM will do more personal DPS over an SV hunter. Having said that, the SV hunter is by far (assuming a heavier physal DPS output) the best Raid DPS you will ever find, hands down. So you were both right in your own raids depending on group setups. Firstly let's take a small look at some numbers. In a typal raid setting, let's say a normal BM hunteran do roughly 1500 DPS. A survival hunter "should" be around 1300 with the same amount of gear and stked agility. Let's just assume we have the following physal DPS: 2 Rogues 2 BM Hunters (w pets) 1 SV Hunter (w pet) 1 Enhaement Shaman 1 DPS Warrior 1 Feral Druid 1 Ret Paladin 1 Prot Warrior That's roughly 10 Physal Damagelasses (13 iluding pets). With the bas formula of 14 AP = 1 DPS ross the board (even for pets), let's do some more quk math. Survival Hunter 900 Agility 225 AP Gained from Expose Weakness 209 Raid DPS Gained Sie everylass takes in AP differently depending on sp, youan even up this amount by quite a bit (about 2.5-3x). However just looking it over, the SV hunter just gained an additional 209 DPS (Raid DPS mind you). And itontinues to stk as the SV hunter gains more agility. The more physal damagers you have, the more viable having an SV hunter in the raid will be. Let's take another look, same enario this time add in one more physal DPSlass (just 1). So 14 Physal Damagelasses (w pets iluded). Same Stats for the Survival Hunter. 900 Agility 225 AP Gained from EW 225 Raid DPS Gained Do you see now how mh more of a benefit the SV hunteran be given the right raid setup? 11 Physal DPS (w 3 Hunters) is the mag number where your AP gained from EW = extly your DPS gained (EW 14 = DPS x 14 Physal DPS). DarkRein wrote:and one MM and at least one BM hunter. In all honesty there's no viable reason to bring an MM hunter along when theyould be doing more damage using a BM sp. EWounts for the whole raid, and you're hindering your group by giving them a flat rate of 125 AP over the 3% ireased damage buff (not to mention the ireased damage from the pet) that a BMan offer. 2 BM's & 1 SV is optimal in a heavier physal DPS raid, never MM. If you're going for group synergy, your "Hunter" group should have 1 Resto Shaman + 1 Feral Druid, stked with the 3 hunters. Now the reason I say Resto Shaman over Enhaement is due to sps. Our personal Resto Shaman's sp into the Enhaement side for the imp. totems as well as a few other things. In ft there's no reason not to, given the raid setups we have andurrent talenthoes available to the shamanlass. An Enhaement Shaman is better for the melee groups, adding additional AP to melee upon everyrit, as well
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N: of additional AP by AP14 =
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